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"How to choose between good and evil? Do justice, or act evil? Still - I want both!" When I saw this I imagined that MC would have a system of choices where each situation would appear two windows of choices, one for evil and one for good. And by "choosing both" he would do something like find a way to complete both. Ex: good task: feeding a street dog; evil task: kick a stray dog Then the MC would feed the stray dog and then kick him
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